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glTexSubImage3D(3G)	       OpenGL Reference		   glTexSubImage3D(3G)


NAME    [Toc]    [Back]

     glTexSubImage3D - specify a three-dimensional texture subimage

C SPECIFICATION    [Toc]    [Back]

     void glTexSubImage3D( GLenum target,
			   GLint level,
			   GLint xoffset,
			   GLint yoffset,
			   GLint zoffset,
			   GLsizei width,
			   GLsizei height,
			   GLsizei depth,
			   GLenum format,
			   GLenum type,
			   const GLvoid	*pixels	)

PARAMETERS    [Toc]    [Back]

     target   Specifies	the target texture.  Must be GL_TEXTURE_3D.

     level    Specifies	the level-of-detail number.  Level 0 is	the base image
	      level.  Level n is the nth mipmap	reduction image.

     xoffset  Specifies	a texel	offset in the x	direction within the texture
	      array.

     yoffset  Specifies	a texel	offset in the y	direction within the texture
	      array.

     zoffset  Specifies	a texel	offset in the z	direction within the texture
	      array.

     width    Specifies	the width of the texture subimage.

     height   Specifies	the height of the texture subimage.

     depth    Specifies	the depth of the texture subimage.

     format   Specifies	the format of the pixel	data.  The following symbolic
	      values are accepted:  GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE,
	      GL_ALPHA,	GL_RGB,	GL_BGR,	GL_RGBA, GL_BGRA, GL_ABGR_EXT,
	      GL_LUMINANCE, and	GL_LUMINANCE_ALPHA.

     type     Specifies	the data type of the pixel data.  The following
	      symbolic values are accepted:  GL_UNSIGNED_BYTE, GL_BYTE,
	      GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT,
	      GL_FLOAT,	GL_UNSIGNED_BYTE_3_3_2,	GL_UNSIGNED_BYTE_2_3_3_REV,
	      GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV,
	      GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
	      GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
	      GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,



									Page 1






glTexSubImage3D(3G)	       OpenGL Reference		   glTexSubImage3D(3G)



	      GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV.

     pixels   Specifies	a pointer to the image data in memory.

DESCRIPTION    [Toc]    [Back]

     Texturing maps a portion of a specified texture image onto	each graphical
     primitive for which texturing is enabled.	To enable and disable threedimensional
 texturing, call glEnable and glDisable	with argument
     GL_TEXTURE_3D.

     glTexSubImage3D redefines a contiguous subregion of an existing threedimensional
 texture image.	 The texels referenced by pixels replace the
     portion of	the existing texture array with	x indices xoffset and
     xoffset + width - 1, inclusive, y indices yoffset and
     yoffset + height -	1, inclusive, and z indices zoffset and
     zoffset + depth - 1, inclusive. This region may not include any texels
     outside the range of the texture array as it was originally specified.
     It	is not an error	to specify a subtexture	with zero width, height, or
     depth but such a specification has	no effect.

     Normally glTexSubImage3D is synchronous: OpenGL executes a
     glTexSubImage3D command in	the order it is	issued in the OpenGL command
     stream.  Calling glEnable with parameter GL_ASYNC_TEX_IMAGE_SGIX causes
     subsequent	glTexSubImage3D	commands to be asynchronous as defined by the
     SGIX_async	extension.  An asynchronous glTexSubImage3D command samples
     the OpenGL	state vector at	the point in the OpenGL	command	stream where
     the command is issued, but	the results of the command (e.g. availability
     of	texels for use in rasterization) do not	happen until some unspecified
     time in the future.  In particular, the order of the asynchronous command
     relative to other OpenGL commands issued later in the command stream is
     undefined.	 An implementation may choose to execute asynchronous commands
     in	parallel with the normal command stream	or at some convenient time in
     the future.

     Calling glDisable with parameter GL_ASYNC_TEX_IMAGE_SGIX restores the
     default synchronous behavior for subsequent glTexSubImage3D commands.  It
     does not affect any pending asynchronous glTexImage commands, or wait for
     their completion.

     When an asynchronous glTexSubImage3D command is issued, it	is associated
     with the current value of GL_ASYNC_MARKER_SGIX as defined by the
     SGIX_async	extension.  A program can determine if an asynchronous
     glTexSubImage3D command has completed by using the	glFinishAsyncSGIX or
     glPollAsyncSGIX commands.

     There is a	maximum	number of asynchronous glTexImage commands that	can be
     outstanding at any	one time, defined by the implementation.  This value
     can be queried with glGetIntegerv with argument
     GL_MAX_ASYNC_TEX_IMAGE_SGIX.






									Page 2






glTexSubImage3D(3G)	       OpenGL Reference		   glTexSubImage3D(3G)


NOTES    [Toc]    [Back]

     glTexSubImage3D is	available only if the GL version is 1.2	or greater.

     Texturing has no effect in	color index mode.

     glPixelStore and glPixelTransfer modes affect texture images in exactly
     the way they affect glDrawPixels.

     Formats GL_BGR, and GL_BGRA and types GL_UNSIGNED_BYTE_3_3_2,
     GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5,
     GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
     GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1,
     GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
     GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and
     GL_UNSIGNED_INT_2_10_10_10_REV are	available only if the GL version is
     1.2 or greater.

     GL_ABGR_EXT is valid only if the EXT_abgr extension is supported.

     When the GL_ARB_imaging extension is supported, the RGBA components
     specified in pixels may be	processed by the imaging pipeline.  See
     glTexImage3D for specific details.

ERRORS    [Toc]    [Back]

     GL_INVALID_ENUM is	generated if target is not GL_TEXTURE_3D.

     GL_INVALID_OPERATION is generated if the texture array has	not been
     defined by	a previous glTexImage3D	operation.

     GL_INVALID_VALUE is generated if level is less than 0.

     GL_INVALID_VALUE may be generated if level	is greater than	log max, where
								   2
     max is the	returned value of GL_MAX_TEXTURE_SIZE.

     GL_INVALID_VALUE is generated if xoffset <	 -b,
     (xoffset +	width) > (w - b), yoffset <  -b, or
     (yoffset +	height)	> (h - b), or zoffset <	 -b, or
     (zoffset +	depth) > (d - b), where	w is the GL_TEXTURE_WIDTH, h is	the
     GL_TEXTURE_HEIGHT,	d is the GL_TEXTURE_DEPTH and b	is the border width of
     the texture image being modified.	Note that w, h,	and d include twice
     the border	width.

     GL_INVALID_VALUE is generated if width, height, or	depth is less than 0.

     GL_INVALID_ENUM is	generated if format is not an accepted format
     constant.

     GL_INVALID_ENUM is	generated if type is not a type	constant.

     GL_INVALID_ENUM is	generated if type is GL_BITMAP and format is not
     GL_COLOR_INDEX.




									Page 3






glTexSubImage3D(3G)	       OpenGL Reference		   glTexSubImage3D(3G)



     GL_INVALID_OPERATION is generated if glTexSubImage3D is executed between
     the execution of glBegin and the corresponding execution of glEnd.

     GL_INVALID_OPERATION is generated if type is one of
     GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
     GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format	is not
     GL_RGB.

     GL_INVALID_OPERATION is generated if type is one of
     GL_UNSIGNED_SHORT_4_4_4_4,	GL_UNSIGNED_SHORT_4_4_4_4_REV,
     GL_UNSIGNED_SHORT_5_5_5_1,	GL_UNSIGNED_SHORT_1_5_5_5_REV,
     GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
     GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and format
     is	not GL_RGBA, GL_BGRA or	GL_ABGR_EXT.

     GL_INVALID_OPERATION is generated if GL_ASYNC_TEX_IMAGE_SGIX is enabled
     and the number of asynchronous glTexImage commands	that have been issued
     but not queried (using glFinishAsyncSGIX or glPollAsyncSGIX) exceeds
     GL_MAX_ASYNC_TEX_IMAGE_SGIX.

ASSOCIATED GETS    [Toc]    [Back]

     glGetTexImage
     glIsEnabled with argument GL_TEXTURE_3D


MACHINE	DEPENDENCIES
     The SGIX_async and	SGIX_async_pixel extensions are	implemented only on
     Octane2 VPro systems.

SEE ALSO    [Toc]    [Back]

      
      
     glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D,
     glCopyTexSubImage2D, glCopyTexSubImage3D, glDrawPixels, glPixelStore,
     glPixelTransfer, glTexEnv,	glTexGen, glTexImage1D,	glTexImage2D,
     glTexImage3D, glTexSubImage1D, glTexSubImage2D, glTexParameter,
     glAsyncMarkerSGIX,	glDeleteAsyncMarkersSGIX, glFinishAsyncSGIX,
     glGenAsyncMarkersSGIX, glIsAsyncMarkerSGIX, glPollAsyncSGIX


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