*nix Documentation Project
·  Home
 +   man pages
·  Linux HOWTOs
·  FreeBSD Tips
·  *niX Forums

  man pages->Tru64 Unix man pages -> gluNurbsCallback (3)              
Title
Content
Arch
Section
 

Contents


gluNurbsCallback()                             gluNurbsCallback()


NAME    [Toc]    [Back]

       gluNurbsCallback - define a callback for a NURBS object

SYNOPSIS    [Toc]    [Back]

       void gluNurbsCallback(
               GLUnurbs* nurb,
               GLenum which,
               GLvoid (*CallBackFunc) );

PARAMETERS    [Toc]    [Back]

       Specifies  the  NURBS object (created with gluNewNurbsRenderer()).
  Specifies the  callback  being  defined.  Valid
       values   are   GLU_NURBS_BEGIN_EXT,  GLU_NURBS_VERTEX_EXT,
       GLU_NORMAL_EXT,    GLU_NURBS_COLOR_EXT,     GLU_NURBS_TEXTURE_COORD_EXT,
   GLU_END_EXT,   GLU_NURBS_BEGIN_DATA_EXT,
       GLU_NURBS_VERTEX_DATA_EXT,            GLU_NORMAL_DATA_EXT,
       GLU_NURBS_COLOR_DATA_EXT,                   GLU_NURBS_TEXTURE_COORD_DATA_EXT,
  GLU_END_DATA_EXT,   and   GLU_ERROR.
       Specifies the function that the callback calls.

DESCRIPTION    [Toc]    [Back]

       gluNurbsCallback() is used to define a callback to be used
       by a NURBS object. If the specified  callback  is  already
       defined,  then  it  is replaced.  If CallBackFunc is NULL,
       then this callback will not get invoked  and  the  related
       data, if any, will be lost.

       Except  the  error  callback,  these callbacks are used by
       NURBS tessellator (when GLU_NURBS_MODE_EXT is  set  to  be
       GLU_NURBS_TESSELLATOR_EXT) to return back the openGL polygon
 primitives resulted from the tessellation.  Note  that
       there  are  two versions of each callback: one with a user
       data pointer and one without. If both versions for a  particular
  callback are specified then the callback with the
       user data pointer will be used. Note that "userData" is  a
       copy of the pointer that was specified at the last call to
       gluNurbsCallbackDataEXT().

       The error callback function is effective no  matter  which
       value  that  GLU_NURBS_MODE_EXT is set to. All other callback
 functions are effective only when  GLU_NURBS_MODE_EXT
       is set to GLU_NURBS_TESSELLATOR_EXT.

       The  legal  callbacks  are  as follows: The begin callback
       indicates the start of a primitive. The function  takes  a
       single  argument  of  type  GLenum  which  can  be  one of
       GL_LINES,   GL_LINE_STRIPS,   GL_TRIANGLE_FAN,   GL_TRIANGLE_STRIP,
  GL_TRIANGLES,  or  GL_QUAD_STRIP.  The default
       begin callback function is NULL.  The  function  prototype
       for this callback looks like: void begin(
               GLenum type ); The same as the GLU_NURBS_BEGIN_EXT
       callback except that it takes an additional pointer  argument.
 This pointer is a copy of the pointer that was specified
 at the last call to gluNurbsCallbackDataEXT().   The
       default  callback function is NULL. The function prototype
       for this callback function looks like: void beginData(
               GLenum type,
               void *userData ); The vertex callback indicates  a
       vertex of the primitive. The coordinates of the vertex are
       stored in the parameter "vertex". All the  generated  vertices
  have  dimension 3, that is, homogeneous coordinates
       have  been  transformed  into  affine  coordinates.    The
       default  vertex  callback  function  is NULL. The function
       prototype for this callback function looks like: void vertex(

               GLfloat  *vertex ); The same as the GLU_NURBS_VERTEX_EXT
  callback  except  that  it  takes  an  additional
       pointer  argument.  This  pointer is a copy of the pointer
       that was specified at the last call  to  gluNurbsCallbackDataEXT().
   The  default  callback  function is NULL. The
       function prototype for this callback function looks  like:
       void vertexData(
               GLfloat *vertex,
               void  *userData  ); The normal callback is invoked
       as the vertex normal is generated. The components  of  the
       normal  are  stored in the parameter "normal". In the case
       of a NURBS curve, the callback function is effective  only
       when  the  user provides a normal map (GL_MAP1_NORMAL). In
       the case of a NURBS surface, if a normal map (GL_MAP2_NORMAL)
  is  provided,  then the generated normal is computed
       from the normal map. If a normal map is not provided  then
       a  surface  normal is computed in a manner similar to that
       described for evaluators when GL_AUTO_NORMAL  is  enabled.
       The   default  normal callback function is NULL. The function
 prototype for this callback function looks like: void
       normal(
               GLfloat  *normal ); The same as the GLU_NURBS_NORMAL_EXT
  callback  except  that  it  takes  an  additional
       pointer  argument.  This  pointer is a copy of the pointer
       that was specified at the last call  to  gluNurbsCallbackDataEXT().
   The  default  callback  function is NULL. The
       function prototype for this callback function looks  like:
       void normalData(
               GLfloat *normal,
               void *userData ); The color callback is invoked as
       the color of a vertex is generated. The components of  the
       color  are  stored in the parameter "color". This callback
       is effective only when  the  user  provides  a  color  map
       (GL_MAP1_COLOR_4  or  GL_MAP2_COLOR_4).  "color"  contains
       four components: R,G,B,A. The default color callback function
  is  NULL.  The  prototype for this callback function
       looks like: void color(
               GLfloat   *color    );    The    same    as    the
       GLU_NURBS_COLOR_EXT callback except that it takes an additional
 pointer argument. This pointer is  a  copy  of  the
       pointer  that  was  specified at the last call to gluNurbsCallbackDataEXT().
   The  default  callback  function  is
       NULL.  The  function  prototype for this callback function
       looks like: void colorData(
               GLfloat *color,
               void *userData ); The texture callback is  invoked
       as  the  texture  coordinates  of  a vertex are generated.
       These coordinates are stored in the parameter  "texCoord".
       The  number  of  texture  coordinates can be 1, 2, 3, or 4
       depending on  which  type  of  texture  map  is  specified
       (GL_MAP*_TEXTURE_COORD_1,         GL_MAP*_TEXTURE_COORD_2,
       GL_MAP*_TEXTURE_COORD_3, GL_MAP*_TEXTURE_COORD_4  where  *
       can  be  either  1  or 2). If no texture map is specified,
       this callback function will not  be  called.  The  default
       texture  callback function is NULL. The function prototype
       for this callback function looks like: void texCoord(
               GLfloat   *texCoord   );   The   same    as    the
       GLU_NURBS_TEXTURE_COORD_EXT  callback except that it takes
       an additional pointer argument. This pointer is a copy  of
       the  pointer  that  was  specified  at  the  last  call to
       gluNurbsCallbackDataEXT().  The default callback  function
       is NULL. The function prototype for this callback function
       looks like: void texCoordData(
               GLfloat *texCoord,
               void *userData ); The end callback is  invoked  at
       the  end of a primitive. The default end callback function
       is NULL. The function prototype for this callback function
       looks like: void end(
               void   );   The   same   as   the   GLU_NURBS_TEXTURE_COORD_EXT
 callback except that it takes an additional
       pointer  argument.  This  pointer is a copy of the pointer
       that was specified at the last call  to  gluNurbsCallbackDataEXT().
   The  default  callback  function is NULL. The
       function prototype for this callback function looks  like:
       void endData(
               void  *userData  );  The  error function is called
       when an error is encountered. Its single  argument  is  of
       type  GLenum,  and  it  indicates  the specific error that
       occurred. There  are  37  errors  unique  to  NURBS  named
       GLU_NURBS_ERROR1   through   GLU_NURBS_ERROR37.  Character
       strings describing these  errors  can  be  retrieved  with
       gluErrorString().

SEE ALSO    [Toc]    [Back]

      
      
       gluErrorString(3), gluNewNurbsRenderer(3)



                                               gluNurbsCallback()
[ Back ]
 Similar pages
Name OS Title
gluquadriccallback IRIX define a callback for a quadrics object
glutesscallback IRIX define a callback for a tessellation object
gluQuadricCallback Tru64 define a callback for a quadrics object
gluTessCallback Tru64 define a callback for a tessellation object
glunurbscurve IRIX define the shape of a NURBS curve
glunurbssurface IRIX define the shape of a NURBS surface
gluNurbsSurface Tru64 define the shape of a NURBS surface
gluNurbsCurve Tru64 define the shape of a NURBS curve
gluDeleteNurbsRenderer Tru64 destroy a NURBS object
gludeletenurbsrenderer IRIX destroy a NURBS object
Copyright © 2004-2005 DeniX Solutions SRL
newsletter delivery service