glXCreatePbuffer(3G) OpenGL Reference - GLX glXCreatePbuffer(3G)
glXCreatePbuffer - create an off-screen rendering area
GLXPbuffer glXCreatePbuffer( Display *dpy,
GLXFBConfig config,
int *attrib_list )
dpy Specifies the connection to the X server.
config Specifies a GLXFBConfig structure with the desired
attributes for the window.
attrib_list Specifies a list of attribute value pairs, which must be
terminated with None, or NULL. Accepted attributes are
GLX_PBUFFER_WIDTH, GLX_PBUFFER_HEIGHT,
GLX_PRESERVED_CONTENTS, and GLX_LARGEST_PBUFFER.
glXCreatePbuffer creates an off-screen rendering area and returns its
XID. Any GLX rendering context that was created with respect to config
can be used to render into this window. Use glXMakeContextCurrent to
associate the rendering area with a GLX rendering context.
The accepted attributes for a GLXPbuffer are:
GLX_PBUFFER_WIDTH Specify the pixel width of the requested
GLXPbuffer. The default value is 0.
GLX_PBUFFER_HEIGHT Specify the pixel height of the requested
GLXPbuffer. The default value is 0.
GLX_LARGEST_PBUFFER Specify to obtain the largest available pixel
buffer, if the requested allocation would have
failed. The width and height of the allocated pixel
buffer will never exceed the specified
GLX_PBUFFER_WIDTH or GLX_PBUFFER_HEIGHT,
respectively. Use glXQueryDrawable to retrieve the
dimensions of the allocated pixel buffer. The
default value is False.
GLX_PRESERVED_CONTENTS [Toc] [Back]
Specify if the contents of the pixel buffer should
be preserved when a resource conflict occurs. If
set to False, the contents of the pixel buffer may
be lost at any time. If set to True, or not
specified in attrib_list, then the contents of the
pixel buffer will be preserved (most likely by
copying the contents into main system memory from
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glXCreatePbuffer(3G) OpenGL Reference - GLX glXCreatePbuffer(3G)
the frame buffer). In either case, the client can
register (using glXSelectEvent, to receive pixel
buffer clobber events which are generated when the
pbuffer contents have been preserved or damaged.
GLXPbuffers contain the color and ancillary buffers specified by config.
It is possible to create a pixel buffer with back buffers, and swap those
buffers using glXSwapBuffers.
glXCreatePbuffer is available only if the GLX version is 1.3 or greater.
If the GLX version is 1.1 or 1.0, the GL version must be 1.0. If the GLX
version is 1.2, then the GL version must be 1.1. If the GLX version is
1.3, then the GL version must be 1.2.
GLXPbuffers are allocated from frame buffer resources; applications
should consider deallocating them when they are not in use.
BadAlloc is generated if there are insufficient resources to allocate the
requested GLXPbuffer.
GLXBadFBConfig is generated if config is not a valid GLXFBConfig.
BadMatch is generated if config does not support rendering to pixel
buffers. (e.g., GLX_DRAWABLE_TYPE does not contain GLX_PBUFFER_BIT).
glXChooseFBConfig, glXCreatePbuffer, glXMakeContextCurrent,
glXSelectEvent
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