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DC(1)									 DC(1)


NAME    [Toc]    [Back]

     dc	- an arbitrary precision calculator

SYNOPSIS    [Toc]    [Back]

     dc

DESCRIPTION    [Toc]    [Back]

     Dc	is a reverse-polish desk calculator which supports unlimited precision
     arithmetic.  It also allows you to	define and call	macros.	 Normally dc
     reads from	the standard input; if any command arguments are given to it,
     they are filenames, and dc	reads and executes the contents	of the files
     before reading from standard input.  All normal output is to standard
     output; all error output is to standard error.

     A reverse-polish calculator stores	numbers	on a stack.  Entering a	number
     pushes it on the stack.  Arithmetic operations pop	arguments off the
     stack and push the	results.

     To	enter a	number in dc, type the digits with an optional decimal point.
     Exponential notation is not supported.  To	enter a	negative number, begin
     the number	with ``_''.  ``-'' cannot be used for this, as it is a binary
     operator for subtraction instead.	To enter two numbers in	succession,
     separate them with	spaces or newlines.  These have	no meaning as
     commands.

Printing Commands    [Toc]    [Back]

     p	  Prints the value on the top of the stack, without altering the
	  stack.  A newline is printed after the value.

     P	  Prints the value on the top of the stack, popping it off, and	does
	  not print a newline after.

     f	  Prints the entire contents of	the stack without altering anything.
	  This is a good command to use	if you are lost	or want	to figure out
	  what the effect of some command has been.

Arithmetic    [Toc]    [Back]

     +	  Pops two values off the stack, adds them, and	pushes the result.
	  The precision	of the result is determined only by the	values of the
	  arguments, and is enough to be exact.

     -	  Pops two values, subtracts the first one popped from the second one
	  popped, and pushes the result.

     *	  Pops two values, multiplies them, and	pushes the result.  The	number
	  of fraction digits in	the result is controlled by the	current
	  precision value (see below) and does not depend on the values	being
	  multiplied.

     /	  Pops two values, divides the second one popped from the first	one
	  popped, and pushes the result.  The number of	fraction digits	is
	  specified by the precision value.



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DC(1)									 DC(1)



     %	  Pops two values, computes the	remainder of the division that the /
	  command would	do, and	pushes that.  The division is done with	as
	  many fraction	digits as the precision	value specifies, and the
	  remainder is also computed with that many fraction digits.

     ^	  Pops two values and exponentiates, using the first value popped as
	  the exponent and the second popped as	the base.  The fraction	part
	  of the exponent is ignored.  The precision value specifies the
	  number of fraction digits in the result.

     v	  Pops one value, computes its square root, and	pushes that.  The
	  precision value specifies the	number of fraction digits in the
	  result.

     Most arithmetic operations	are affected by	the ``precision	value'', which
     you can set with the k command.  The default precision value is zero,
     which means that all arithmetic except for	addition and subtraction
     produces integer results.

     The remainder operation % requires	some explanation:  applied to
     arguments ``a'' and ``b'' it produces ``a - (b * (a / b))'', where	``a /
     b'' is computed in	the current precision.

Stack Control    [Toc]    [Back]

     c	  Clears the stack, rendering it empty.

     d	  Duplicates the value on the top of the stack,	pushing	another	copy
	  of it.  Thus,	``4d*p'' computes 4 squared and	prints it.

Registers    [Toc]    [Back]

     Dc	provides 256 memory registers, each named by a single character.  You
     can store a number	or a string in a register and retrieve it later.

     sr	  Pop the value	off the	top of the stack and store it into register r.

     lr	  Copy the value in register r and push	it onto	the stack.  This does
	  not alter the	contents of r.

     Each register also	contains its own stack.	 The current register value is
     the top of	the register's stack.

     Sr	  Pop the value	off the	top of the (main) stack	and push it onto the
	  stack	of register r.	The previous value of the register becomes
	  inaccessible.

     Lr	  Pop the value	off the	top of register	r's stack and push it onto the
	  main stack.  The previous value in register r's stack, if any, is
	  now accessible via the lr command.







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DC(1)									 DC(1)



Parameters
     Dc	has three parameters that control its operation:  the precision, the
     input radix, and the output radix.	 The precision specifies the number of
     fraction digits to	keep in	the result of most arithmetic operations.  The
     input radix controls the interpretation of	numbers	typed in; all numbers
     typed in use this radix.  The output radix	is used	for printing numbers.

     The input and output radices are separate parameters; you can make	them
     unequal, which can	be useful or confusing.	 The input radix must be
     between 2 and 36 inclusive.  The output radix must	be at least 2.	The
     precision must be zero or greater.	 The precision is always measured in
     decimal digits, regardless	of the current input or	output radix.

     i	  Pops the value off the top of	the stack and uses it to set the input
	  radix.

     o	  Pops the value off the top of	the stack and uses it to set the
	  output radix.

     k	  Pops the value off the top of	the stack and uses it to set the
	  precision.

     I	  Pushes the current input radix on the	stack.

     O	  Pushes the current output radix on the stack.

     K	  Pushes the current precision on the stack.

Strings    [Toc]    [Back]

     Dc	can operate on strings as well as on numbers.  The only	things you can
     do	with strings are print them and	execute	them as	macros (which means
     that the contents of the string are processed as dc commands).  All
     registers and the stack can hold strings, and dc always knows whether any
     given object is a string or a number.  Some commands such as arithmetic
     operations	demand numbers as arguments and	print errors if	given strings.
     Other commands can	accept either a	number or a string; for	example, the p
     command can accept	either and prints the object according to its type.

     [characters]
	  Makes	a string containing characters (contained between balanced [
	  and ]	characters), and pushes	it on the stack.  For example, [foo]P
	  prints the characters	foo (with no newline).

     x	  Pops a value off the stack and executes it as	a macro.  Normally it
	  should be a string; if it is a number, it is simply pushed back onto
	  the stack.  For example, [1p]x executes the macro 1p which pushes 1
	  on the stack and prints 1 on a separate line.

     Macros are	most often stored in registers;	[1p]sa stores a	macro to print
     1 into register a,	and lax	invokes	this macro.





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DC(1)									 DC(1)



     >r	  Pops two values off the stack	and compares them assuming they	are
	  numbers, executing the contents of register r	as a macro if the
	  original top-of-stack	is greater.  Thus, 1 2>a will invoke register
	  a's contents and 2 1>a will not.

     <r	  Similar but invokes the macro	if the original	top-of-stack is	less.

     =r	  Similar but invokes the macro	if the two numbers popped are equal.

     ?	  Reads	a line from the	terminal and executes it.  This	command	allows
	  a macro to request input from	the user.

     q	  exits	from a macro and also from the macro which invoked it.	If
	  called from the top level, or	from a macro which was called directly
	  from the top level, the q command will cause dc to exit.

     Q	  Pops a value off the stack and uses it as a count of levels of macro
	  execution to be exited.  Thus, 3Q exits three	levels.	 The Q command
	  will never cause dc to exit.

Status Inquiry    [Toc]    [Back]

     Z	  Pops a value off the stack, calculates the number of digits it has
	  (or number of	characters, if it is a string) and pushes that number.

     X	  Pops a value off the stack, calculates the number of fraction	digits
	  it has, and pushes that number.  For a string, the value pushed is
	  0.

     z	  Pushes the current stack depth; the number of	objects	on the stack
	  before the execution of the z	command.

Miscellaneous    [Toc]    [Back]

     !	  Will run the rest of the line	as a system command.

     #	  Will interpret the rest of the line as a comment.

     :r	  Will pop the top two values off of the stack.	 The old second-to-top
	  value	will be	stored in the array r, indexed by the old top-of-stack
	  value.

     ;r	  Pops the top-of-stack	and uses it as an index	into the array r.  The
	  selected value is then pushed	onto the stack.

NOTES    [Toc]    [Back]

     The array operations : and	; are usually only used	by traditional
     implementations of	bc.  (The GNU bc is self contained and does not	need
     dc	to run.)  The comment operator # is a new command not found in
     traditional implementations of dc.







									Page 4






DC(1)									 DC(1)



BUGS
     Email bug reports to bug-gnu-utils@prep.ai.mit.edu.  Be sure to include
     the word ``dc'' somewhere in the ``Subject:'' field.


									PPPPaaaaggggeeee 5555
[ Back ]
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