mitem_new - create and destroy menu items
        #include <menu.h>
       ITEM *new_item(const char *name, const char *description);
       int free_item(ITEM *item);
       The  function new_item allocates a new item and initializes it from the
       name and description pointers. Please notice that the item stores  only
       the  pointers to the name and description. Those pointers must be valid
       during the lifetime of the item. So you should be  very	carefull  with
       names or descriptions allocated on the stack of some routines.
       The  function  free_item de-allocates an item. Please notice that it is
       the responsibility of the application to release  the  memory  for  the
       name or the description of the item.
       The function new_item returns NULL on error.
       The function free_item returns one of the following:
       E_OK The routine succeeded.
       E_SYSTEM_ERROR    [Toc]    [Back]
	    System error occurred (see errno).
       E_BAD_ARGUMENT    [Toc]    [Back]
	    Routine detected an incorrect or out-of-range argument.
       E_CONNECTED    [Toc]    [Back]
	    Item is connected to a menu.
       curses(3X), menu(3X).
       The  header  file  <menu.h>  automatically  includes  the  header  file
       <curses.h>.
       These routines emulate the System V menu library.  They were  not  supported
 on Version 7 or BSD versions.
        Juergen Pfeifer.  Manual pages and adaptation for new curses by Eric S.
       Raymond.
								 mitem_new(3X)
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