gluOrtho2D() gluOrtho2D()
gluOrtho2D - define a 2D orthographic projection matrix
void gluOrtho2D(
GLdouble left,
GLdouble right,
GLdouble bottom,
GLdouble top );
Specify the coordinates for the left and right vertical
clipping planes. Specify the coordinates for the bottom
and top horizontal clipping planes.
gluOrtho2D() sets up a two-dimensional orthographic viewing
region. This is equivalent to calling glOrtho() with
near = -1 and far = 1.
glOrtho(3), gluPerspective(3)
gluOrtho2D()
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