gluBeginCurve() gluBeginCurve()
gluBeginCurve, gluEndCurve - delimit a NURBS curve definition
void gluBeginCurve(
GLUnurbs* nurb ); void gluEndCurve(
GLUnurbs* nurb );
Specifies the NURBS object (created with gluNewNurbsRenderer()).
Use gluBeginCurve() to mark the beginning of a NURBS curve
definition. After calling gluBeginCurve(), make one or
more calls to gluNurbsCurve() to define the attributes of
the curve. Exactly one of the calls to gluNurbsCurve()
must have a curve type of GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4.
To mark the end of the NURBS curve definition, call
gluEndCurve().
GL evaluators are used to render the NURBS curve as a
series of line segments. Evaluator state is preserved during
rendering with glPushAttrib()(GL_EVAL_BIT) and
glPopAttrib(). See the glPushAttrib() reference page for
details on exactly what state these calls preserve.
The following commands render a textured NURBS curve with
normals; texture coordinates and normals are also specified
as NURBS curves: gluBeginCurve(nobj);
gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2);
gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL);
gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);
gluBeginSurface(3), gluBeginTrim(3), gluNewNurbsRenderer(3), gluNurbsCurve(3), glPopAttrib(3), glPushAttrib(3)
gluBeginCurve()
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