gluBeginSurface(3G) OpenGL Reference gluBeginSurface(3G)
gluBeginSurface, gluEndSurface - delimit a NURBS surface definition
void gluBeginSurface( GLUnurbs* nurb )
void gluEndSurface( GLUnurbs* nurb )
nurb Specifies the NURBS object (created with gluNewNurbsRenderer).
Use gluBeginSurface to mark the beginning of a NURBS surface definition.
After calling gluBeginSurface, make one or more calls to gluNurbsSurface
to define the attributes of the surface. Exactly one of these calls to
gluNurbsSurface must have a surface type of GL_MAP2_VERTEX_3 or
GL_MAP2_VERTEX_4. To mark the end of the NURBS surface definition, call
gluEndSurface.
Trimming of NURBS surfaces is supported with gluBeginTrim, gluPwlCurve,
gluNurbsCurve, and gluEndTrim. See the gluBeginTrim reference page for
details.
GL evaluators are used to render the NURBS surface as a set of polygons.
Evaluator state is preserved during rendering with
glPushAttrib(GL_EVAL_BIT) and glPopAttrib(). See the glPushAttrib
reference page for details on exactly what state these calls preserve.
The following commands render a textured NURBS surface with normals; the
texture coordinates and normals are also described as NURBS surfaces:
gluBeginSurface(nobj);
gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2);
gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL);
gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4);
gluEndSurface(nobj);
gluBeginCurve, gluBeginTrim, gluNewNurbsRenderer, gluNurbsCurve,
gluNurbsSurface, gluPwlCurve
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