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  man pages->Tru64 Unix man pages -> glGetMaterialiv (3)              
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glGetMaterial(3G)

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NAME    [Toc]    [Back]

       glGetMaterial,  glGetMaterialfv,  glGetMaterialiv - return
       material parameters

SYNOPSIS    [Toc]    [Back]

       void glGetMaterialfv(
               GLenum face,
               GLenum pname,
               GLfloat *params ); void glGetMaterialiv(
               GLenum face,
               GLenum pname,
               GLint *params );

PARAMETERS    [Toc]    [Back]

       Specifies which of the two  materials  is  being  queried.
       GL_FRONT  or  GL_BACK are accepted, representing the front
       and back materials, respectively.  Specifies the  material
       parameter to return.  GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR,
       GL_EMISSION,  GL_SHININESS,   and   GL_COLOR_INDEXES   are
       accepted.  Returns the requested data.

DESCRIPTION    [Toc]    [Back]

       glGetMaterial()  returns  in params the value or values of
       parameter pname  of  material  face.  Six  parameters  are
       defined:  params  returns  four  integer or floating-point
       values representing the ambient reflectance of  the  material.
  Integer values, when requested, are linearly mapped
       from the internal floating-point representation such  that
       1.0 maps to the most positive representable integer value,
       and -1.0 maps to the most negative  representable  integer
       value. If the internal value is outside the range [-1, 1],
       the corresponding integer return value is  undefined.  The
       initial  value is (0.2, 0.2, 0.2, 1.0) params returns four
       integer or floating-point values representing the  diffuse
       reflectance   of   the   material.  Integer  values,  when
       requested, are linearly mapped from the internal floatingpoint
  representation such that 1.0 maps to the most positive
 representable integer value, and  -1.0  maps  to  the
       most negative representable integer value. If the internal
       value is outside the  range  [-1,  1],  the  corresponding
       integer  return  value  is undefined. The initial value is
       (0.8, 0.8, 0.8, 1.0).   params  returns  four  integer  or
       floating-point    values    representing    the   specular
       reflectance  of  the  material.   Integer   values,   when
       requested, are linearly mapped from the internal floatingpoint
 representation such that 1.0 maps to the most  positive
  representable  integer  value,  and -1.0 maps to the
       most negative representable integer value. If the internal
       value  is  outside  the  range  [-1, 1], the corresponding
       integer return value is undefined. The  initial  value  is
       (0,  0,  0,  1).  params returns four integer or floatingpoint
 values representing the emitted light  intensity  of
       the material. Integer values, when requested, are linearly
       mapped from  the  internal  floating-point  representation
       such  that  1.0  maps  to  the most positive representable
       integer value, and -1.0 maps to the most  negative  representable
  integer  value. If the internal value is outside
       the range [-1,  1.0],  the  corresponding  integer  return
       value  is  undefined.  The  initial value is (0, 0, 0, 1).
       params returns one integer or floating-point value  representing
  the  specular  exponent  of the material. Integer
       values, when  requested,  are  computed  by  rounding  the
       internal  floating-point  value  to  the  nearest  integer
       value. The initial value is 0.  params returns three integer
  or  floating-point  values  representing the ambient,
       diffuse, and  specular  indices  of  the  material.  These
       indices  are  used only for color index lighting. (All the
       other parameters are used only for RGBA lighting.) Integer
       values,  when  requested,  are  computed  by  rounding the
       internal floating-point values to the nearest integer values.

NOTES    [Toc]    [Back]

       If  an  error  is generated, no change is made to the contents
 of params.

ERRORS    [Toc]    [Back]

       GL_INVALID_ENUM is generated if face or pname  is  not  an
       accepted value.

       GL_INVALID_OPERATION  is  generated  if glGetMaterial() is
       executed between the execution of glBegin() and the corresponding
 execution of glEnd().

SEE ALSO    [Toc]    [Back]

      
      
       glMaterial(3)



                                                glGetMaterial(3G)
[ Back ]
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