mvPlay, mvStop, mvIsMovieStopped - Start and stop movie playback
void mvPlay(MVid movieid);
void mvStop(MVid movieid);
DMboolean mvIsMovieStopped(MVid movieid);
mvPlay(3dm) begins movie playback. The Movie Playback Library does not
change any playback parameters associated with the movie, such as speed
and direction of playback. For example, if you change the speed of movie
playback, then call mvPlay(3dm), the movie plays at the speed you had
just set. If the movie is already playing, mvPlay(3dm) has no effect.
mvStop(3dm) stops movie playback. If you have requested MV_EVENT_STOP
events, the Movie Playback Library will send a MV_EVENT_STOP event to
you. You will receive a MV_EVENT_STOP event only if the movie was
actually playing when mvStop(3dm) was called. If the movie is already
stopped, mvStop(3dm) has no effect.
mvIsMovieStopped(3dm) returns whether or not the movie is stopped
(DM_TRUE) or currently playing (DM_FALSE).
You may only call mvPlay(3dm) and mvStop(3dm) functions for a specified
movie while it is bound to a window (see mvBindOpenGLWindow(3dm)).
mvIntro(3dm), mvBindOpenGLWindow(3dm), mvPlayAt(3dm),
mvSetPlayEveryFrame(3dm), mvSetFrame(3dm), mvSetPlayLoopMode(3dm),
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