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glcGetMasteri(3G)	  OpenGL Character Renderer	     glcGetMasteri(3G)


NAME    [Toc]    [Back]

     glcGetMasteri - return the	value of a master's attribute

C SPECIFICATION    [Toc]    [Back]

     GLint glcGetMasteri( GLint	inMaster,
			  GLCenum inAttrib )

PARAMETERS    [Toc]    [Back]

     inMaster  Specifies the master for	which an attribute value is needed.

     inAttrib  Specifies the attribute for which the value is needed.

DESCRIPTION    [Toc]    [Back]

     glcGetMasteri returns the value of	an integer attribute of	the master
     identified	by inMaster.

     The integer attributes associated with each master	are:  GLC_CHAR_COUNT,
     GLC_FACE_COUNT GLC_IS_FIXED_PITCH,	GLC_MAX_MAPPED_CODE, and
     GLC_MIN_MAPPED_CODE.

ERRORS    [Toc]    [Back]

     GLC_STATE_ERROR is	generated if the issuing thread	has no current GLC
     context.

     GLC_PARAMETER_ERROR is generated if inMaster is less than zero or is
     greater than or equal to the value	of the variable	GLC_MASTER_COUNT.

SEE ALSO    [Toc]    [Back]

      
      
     glcGetMasterc, glcGetMasterMap, glcGetMasterListc


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