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C2PH(1)								       C2PH(1)


NAME    [Toc]    [Back]

     c2ph, pstruct - Dump C structures as generated from cc -g -S stabs

SYNOPSIS    [Toc]    [Back]

	 c2ph [-dpnP] [var=val]	[files ...]


     OPTIONS    [Toc]    [Back]

	 Options:

	 -w  wide; short for: type_width=45 member_width=35 offset_width=8
	 -x  hex; short	for:  offset_fmt=x offset_width=08 size_fmt=x size_width=04

	 -n  do	not generate perl code	(default when invoked as pstruct)
	 -p  generate perl code		(default when invoked as c2ph)
	 -v  generate perl code, with C	decls as comments

	 -i  do	NOT recompute sizes for	intrinsic datatypes
	 -a  dump information on intrinsics also

	 -t  trace execution
	 -d  spew reams	of debugging output

	 -slist	 give comma-separated list a structures	to dump

DESCRIPTION    [Toc]    [Back]

     The following is the old c2ph.doc documentation by	Tom Christiansen
     <tchrist@perl.com>	Date: 25 Jul 91	08:10:21 GMT

     Once upon a time, I wrote a program called	pstruct.  It was a perl
     program that tried	to parse out C structures and display their member
     offsets for you.  This was	especially useful for people looking at	binary
     dumps or poking around the	kernel.

     Pstruct was not a pretty program.	Neither	was it particularly robust.
     The problem, you see, was that the	C compiler was much better at parsing
     C than I could ever hope to be.

     So	I got smart:  I	decided	to be lazy and let the C compiler parse	the C,
     which would spit out debugger stabs for me	to read.  These	were much
     easier to parse.  It's still not a	pretty program,	but at least it's more
     robust.

     Pstruct takes any .c or .h	files, or preferably .s	ones, since that's the
     format it is going	to massage them	into anyway, and spits out listings
     like this:







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C2PH(1)								       C2PH(1)



      struct tty {
	int			     tty.t_locker			  000	   4
	int			     tty.t_mutex_index			  004	   4
	struct tty *		     tty.t_tp_virt			  008	   4
	struct clist		     tty.t_rawq				  00c	  20
	  int			     tty.t_rawq.c_cc			  00c	   4
	  int			     tty.t_rawq.c_cmax			  010	   4
	  int			     tty.t_rawq.c_cfx			  014	   4
	  int			     tty.t_rawq.c_clx			  018	   4
	  struct tty *		     tty.t_rawq.c_tp_cpu		  01c	   4
	  struct tty *		     tty.t_rawq.c_tp_iop		  020	   4
	  unsigned char	*	     tty.t_rawq.c_buf_cpu		  024	   4
	  unsigned char	*	     tty.t_rawq.c_buf_iop		  028	   4
	struct clist		     tty.t_canq				  02c	  20
	  int			     tty.t_canq.c_cc			  02c	   4
	  int			     tty.t_canq.c_cmax			  030	   4
	  int			     tty.t_canq.c_cfx			  034	   4
	  int			     tty.t_canq.c_clx			  038	   4
	  struct tty *		     tty.t_canq.c_tp_cpu		  03c	   4
	  struct tty *		     tty.t_canq.c_tp_iop		  040	   4
	  unsigned char	*	     tty.t_canq.c_buf_cpu		  044	   4
	  unsigned char	*	     tty.t_canq.c_buf_iop		  048	   4
	struct clist		     tty.t_outq				  04c	  20
	  int			     tty.t_outq.c_cc			  04c	   4
	  int			     tty.t_outq.c_cmax			  050	   4
	  int			     tty.t_outq.c_cfx			  054	   4
	  int			     tty.t_outq.c_clx			  058	   4
	  struct tty *		     tty.t_outq.c_tp_cpu		  05c	   4
	  struct tty *		     tty.t_outq.c_tp_iop		  060	   4
	  unsigned char	*	     tty.t_outq.c_buf_cpu		  064	   4
	  unsigned char	*	     tty.t_outq.c_buf_iop		  068	   4
	(*int)()		     tty.t_oproc_cpu			  06c	   4
	(*int)()		     tty.t_oproc_iop			  070	   4
	(*int)()		     tty.t_stopproc_cpu			  074	   4
	(*int)()		     tty.t_stopproc_iop			  078	   4
	struct thread *		     tty.t_rsel				  07c	   4

     etc.

     Actually, this was	generated by a particular set of options.  You can
     control the formatting of each column, whether you	prefer wide or fat,
     hex or decimal, leading zeroes or whatever.

     All you need to be	able to	use this is a C	compiler than generates
     BSD/GCC-style stabs.  The -g option on native BSD compilers and GCC
     should get	this for you.

     To	learn more, just type a	bogus option, like -\?,	and a long usage
     message will be provided.	There are a fair number	of possibilities.






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C2PH(1)								       C2PH(1)



     If	you're only a C	programmer, than this is the end of the	message	for
     you.  You can quit	right now, and if you care to, save off	the source and
     run it when you feel like it.  Or not.

     But if you're a perl programmer, then for you I have something much more
     wondrous than just	a structure offset printer.

     You see, if you call pstruct by its other incybernation, c2ph, you	have a
     code generator that translates C code into	perl code!  Well, structure
     and union declarations at least, but that's quite a bit.

     Prior to this point, anyone programming in	perl who wanted	to interact
     with C programs, like the kernel, was forced to guess the layouts of the
     C strutures, and then hardwire these into his program.  Of	course,	when
     you took your wonderfully crafted program to a system where the sgtty
     structure was laid	out differently, you program broke.  Which is a	shame.

     We've had Larry's h2ph translator,	which helped, but that only works on
     cpp symbols, not real C, which was	also very much needed.	What I offer
     you is a symbolic way of getting at all the C structures.	I've couched
     them in terms of packages and functions.  Consider	the following program:

	 #!/usr/local/bin/perl

	 require 'syscall.ph';
	 require 'sys/time.ph';
	 require 'sys/resource.ph';

	 $ru = "\0" x &rusage'sizeof();

	 syscall(&SYS_getrusage, &RUSAGE_SELF, $ru)	 && die	"getrusage: $!";

	 @ru = unpack($t = &rusage'typedef(), $ru);

	 $utime	=  $ru[	&rusage'ru_utime + &timeval'tv_sec  ]
		+ ($ru[	&rusage'ru_utime + &timeval'tv_usec ]) / 1e6;

	 $stime	=  $ru[	&rusage'ru_stime + &timeval'tv_sec  ]
		+ ($ru[	&rusage'ru_stime + &timeval'tv_usec ]) / 1e6;

	 printf	"you have used %8.3fs+%8.3fu seconds.\n", $utime, $stime;

     As	you see, the name of the package is the	name of	the structure.
     Regular fields are	just their own names.  Plus the	following accessor
     functions are provided for	your convenience:

	 struct	     This takes	no arguments, and is merely the	number of first-level
		     elements in the structure.	 You would use this for	indexing
		     into arrays of structures,	perhaps	like this






									Page 3






C2PH(1)								       C2PH(1)



			 $usec = $u[ &user'u_utimer
				     + (&ITIMER_VIRTUAL	* &itimerval'struct)
				     + &itimerval'it_value
				     + &timeval'tv_usec
				   ];

	 sizeof	     Returns the bytes in the structure, or the	member if
		     you pass it an argument, such as

			     &rusage'sizeof(&rusage'ru_utime)

	 typedef     This is the perl format definition	for passing to pack and
		     unpack.  If you ask for the typedef of a nothing, you get
		     the whole structure, otherwise you	get that of the	member
		     you ask for.  Padding is taken care of, as	is the magic to
		     guarantee that a union is unpacked	into all its aliases.
		     Bitfields are not quite yet supported however.

	 offsetof    This function is the byte offset into the array of	that
		     member.  You may wish to use this for indexing directly
		     into the packed structure with vec() if you're too	lazy
		     to	unpack it.

	 typeof	     Not to be confused	with the typedef accessor function, this
		     one returns the C type of that field.  This would allow
		     you to print out a	nice structured	pretty print of	some
		     structure without knoning anything	about it beforehand.
		     No	args to	this one is a noop.  Someday I'll post such
		     a thing to	dump out your u	structure for you.

     The way I see this	being used is like basically this:

	     % h2ph <some_include_file.h  >  /usr/lib/perl/tmp.ph
	     % c2ph  some_include_file.h  >> /usr/lib/perl/tmp.ph
	     % install

     It's a little tricker with	c2ph because you have to get the includes
     right.  I can't know this for your	system,	but it's not usually too
     terribly difficult.

     The code isn't pretty as I	mentioned  -- I	never thought it would be a
     1000- line	program	when I started,	or I might not have begun. :-)	But I
     would have	been less cavalier in how the parts of the program
     communicated with each other, etc.	 It might also have helped if I	didn't
     have to divine the	makeup of the stabs on the fly,	and then account for
     micro differences between my compiler and gcc.

     Anyway, here it is.  Should run on	perl v4	or greater.  Maybe less.

      --tom





									Page 4






C2PH(1)								       C2PH(1)


									PPPPaaaaggggeeee 5555
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