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  man pages->Tru64 Unix man pages -> glXWaitGL (3)              


glXWaitGL()                                           glXWaitGL()

NAME    [Toc]    [Back]

       glXWaitGL  -  complete  GL execution prior to subsequent X

SYNOPSIS    [Toc]    [Back]

       void glXWaitGL(
               void );

DESCRIPTION    [Toc]    [Back]

       GL rendering calls made prior to glXWaitGL()  are  guaranteed
  to  be  executed before X rendering calls made after
       glXWaitGL(). Although this same  result  can  be  achieved
       using  glFinish(),  glXWaitGL()  does  not require a round
       trip to the server, and it is therefore more efficient  in
       cases where client and server are on separate machines.

       glXWaitGL() is ignored if there is no current GLX context.

NOTES    [Toc]    [Back]

       glXWaitGL() may or may not flush the X stream.

ERRORS    [Toc]    [Back]

       GLXBadCurrentWindow is generated if the  drawable  associated
  with  the current context of the calling thread is a
       window, and that window is no longer valid.

SEE ALSO    [Toc]    [Back]

       glFinish(), glFlush(), glXWaitX(), XSync()

[ Back ]
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