glListBase - set the display-list base for glCallLists
void glListBase(
GLuint base );
Specifies an integer offset that will be added to glCallLists()
offsets to generate display-list names. The initial
value is 0.
glCallLists() specifies an array of offsets. Display-list
names are generated by adding base to each offset. Names
that reference valid display lists are executed; the others
are ignored.
GL_INVALID_OPERATION is generated if glListBase() is executed
between the execution of glBegin() and the corresponding
execution of glEnd().
glGet() with argument GL_LIST_BASE
glCallLists(3)
glListBase(3G)
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