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  man pages->IRIX man pages -> movie/mvShowCurrentFrame (3d)              


mvShowCurrentFrame(3dm)				       mvShowCurrentFrame(3dm)

NAME    [Toc]    [Back]

     mvShowCurrentTime,	mvShowCurrentFrame - Display current movie frame on
     screen for	a movie	instance

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/moviefile.h>
     #include <dmedia/movieplay.h>

     void mvShowCurrentTime(MVid movieid);

     void mvShowCurrentFrame(MVid movieid);

DESCRIPTION    [Toc]    [Back]

     mvShowCurrentTime(3dm) displays the current movie frame on	screen for the
     specified movie.

     You should	call mvShowCurrentTime(3dm) in response	to X Expose events.
     In	addition, if you have disabled Movie Playack Library frame display
     (see mvSetEnableVideo(3dm)), mvShowCurrentTime(3dm) you should call
     mvShowCurrentTime(3dm) in response	to Movie Playback Library
     MV_EVENT_FRAME events.

     You may call mvShowCurrentTime(3dm) for a movie regardless	of whether or
     not the movie is playing.

     Calling mvShowCurrentTime(3dm) while the movie is not bound or has	not
     DM_IMAGE tracks has no effect.

     mvShowCurrentFrame() is provided for backwards compatibility and supplies
     the identical functionality of mvShowCurrentTime(3dm).

SEE ALSO    [Toc]    [Back]

     mvBindOpenGLWindow(3dm), mvIntro(3dm), mvNextEvent(3dm), mvPlay(3dm),
     mvSetCurrentTime(3dm), mvSetEnableVideo(3dm).

									PPPPaaaaggggeeee 1111
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