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cl Create/Destroy Implicit Buffers(3dm)


NAME    [Toc]    [Back]

     clCreateBuf, clDestroyBuf,	clQueryBufferHdl, clQueryHandle	- Create and
     destroy implicit buffers, and find	related	handles.

SYNOPSIS    [Toc]    [Back]

     #include <dmedia/cl.h>

     CLbufferHdl clCreateBuf(CLhandle handle, int bufferType,
	 int blocks, int blockSize, void **bufferPtr1)
     int clDestroyBuf(CLbufferHdl bufferHdl)
     CLbufferHdl clQueryBufferHdl(CLhandle handle,
	 int bufferType, void **bufferPtr2)
     CLhandle clQueryHandle(CLbufferHdl	bufferHdl)

ARGUMENTS    [Toc]    [Back]

     handle	  A handle to the compressor or	decompressor.

     bufferType	  The type of buffer, either CL_BUF_FRAME or
		  CL_BUF_COMPRESSED.

     blocks	  The number of	blocks in the buffer.

     blockSize	  The size in bytes of each block.  This must be equal to the
		  frame	size for CL_BUF_FRAME, and 1 for CL_BUF_COMPRESSED.

     bufferPtr1	  A pointer to a pointer to the	buffer space. If bufferPtr1 is
		  NULL,	clCreateBuf will allocate the blocks.  If bufferPtr1
		  is not NULL and *bufferPtr1 is NULL, clCreateBuf will
		  allocate the blocks and set *bufferPtr1 to point to the new
		  space.  Otherwise, the space at *bufferPtr1 will be managed
		  as the ring buffer.  See the NOTES section below for more
		  information.

     bufferHdl	  The handle to	the buffer.

     bufferPtr2	  A pointer to a pointer to the	buffer space.  If bufferPtr2
		  is not NULL, clQueryBufferHdl	will set *bufferPtr2 to	point
		  to the buffer	space.

DESCRIPTION    [Toc]    [Back]

     clCreateBuf is used to create a CL	ring buffer.  These ring buffers are
     needed for	the "Implicit Buffering" model of data processing, where
     buffers are not specified in the processing call.	Implicit buffering is
     invoked for clCompress and	clDecompress by	giving NULL as the frameBuffer
     or	compressedBuffer.

     Compressors and decompressors have	buffers	of type	CL_BUF_FRAME and
     CL_BUF_COMPRESSED.

     Buffer space may be allocated by either the application or	the library.
     The former	is useful if there already exists memory space that contains



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cl Create/Destroy Implicit Buffers(3dm)



     data to be	processed, or holds results to be read.	 In this case,
     creating the ring buffer directly from this memory	saves on potential
     copies to or from the CL buffer.

     clDestroyBuf is used to deallocate	the CL buffer.	clQueryBufferHdl is
     used to find the buffer handle from a compressor or decompressor handle.
     clQueryHandle is used to find the processing object handle	from a buffer
     handle.

     An	application may	read from and write to these buffers using the
     additional	calls clQueryFree, clUpdateHead, clQueryValid, clUpdateTail,
     and clDoneUpdatingHead.

NOTES    [Toc]    [Back]

     Some schemes may have constraints on the alignment	of their buffers.
     Specifying	the bufferPtr1 argument	to clCreateBuf as NULL and then	using
     only the read/write functions will	allow the application to work with
     every scheme.

RETURN VALUES    [Toc]    [Back]

     clCreateBuf returns the buffer handle used	in subsequent buffering	calls,
     or	NULL on	failure.  clDestroyBuf returns SUCCESS,	or a negative error
     code on failure.  clQueryBufferHdl	returns	the handle to the buffer, or
     NULL on failure.  clQueryHandle returns the handle	to the processing
     object, or	NULL on	failure.


EXAMPLE    [Toc]    [Back]

	  #include <dmedia/cl.h>
	  CLhandle  handle;
	  CLbufferHdl	 bufferHdl;
	  void		 *buffer;
	   ...
	  clOpenCompressor(CL_MVC1_SOFTWARE, &handle);
	   ...
	  /* Create a buffer of	10 blocks of size 10000	*/
	  buffer = malloc(10*10000);
	  bufferHdl = clCreateBuf(handle, CL_BUF_FRAME,	10, 10000, &buffer);
	  bufferHdl = clQueryBufferHdl(handle, CL_BUF_FRAME, &buffer);
	  handle = clQueryHandle(bufferHdl);
	   ...
	  clDestroyBuf(bufferHdl);
	  clCloseCompressor(handle);









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cl Create/Destroy Implicit Buffers(3dm)



SEE ALSO
     CLintro(3dm), clQueryFree(3dm), clUpdateHead(3dm),	clQueryValid(3dm),
     clUpdateTail(3dm),	clDoneUpdatingHead(3dm)


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