loadmatrix - loads a transformation matrix
m expects the transformation matrix to be loaded.
loadmatrix replaces the current matrix, as specified by mmode, with the
4x4 floating point matrix m. The current matrix is the top matrix on the
transformation stack if mmode is MSINGLE, the top matrix on the ModelView
matrix stack if mmode is MVIEWING, the Projection matrix if mmode is
MPROJECTION, or the Texture matrix if mmode is MTEXTURE.
getmatrix, multmatrix, popmatrix, pushmatrix
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