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iflTile(3)	  Image	Format Library C++ Reference Manual	    iflTile(3)


NAME    [Toc]    [Back]

     iflTile2D - defines a simple 2-D rectangle

INHERITS FROM    [Toc]    [Back]

     This is a base class and therefore	has no inheritance.

HEADER FILE    [Toc]    [Back]

     #include <ifl/iflTile.h>

DESCRIPTION    [Toc]    [Back]

     This class	is used	to describe rectangles (tiles).	It is mostly used to
     group together the	four values describing the origin (x,y)	and size
     (nx,ny,) of a rectangle in	a convenient way.

     This is a template	class that can be used with any	scalar data type; e.g,
     use iflTile2D<int>() to construct a 2D integer tile and
     iflTile2D<float>()	for a 2D-float tile.

     The following is an example on how	to use a 2D integer tile.  iflTile
     object can	be declared in the following way:

	      // unitialized
	      iflTile2D<int> tile;

	      // initialized
	      iflTile2D<int> tile(xStart, yStart, xSize, ySize);
	      iflTile2D<int> tile(tileA, tileB);


     A useful function,	contains(), is provided	that can be used to determine
     if	this tile fully	contains another.  An overloaded version allows
     maximum (x,y) bounds to be	specified that are use to clip the other tile;
     this version is used where	a page might extend beyond the edge of an
     image. Also two operators == and != are provided to find out whether or
     not two tiles are the same.

CLASS MEMBER FUNCTION SUMMARY    [Toc]    [Back]

     Constructors

	  iflTile2D<type>()

	  iflTile2D<type>(type X, type Y, type nX, type	nY)

	  iflTile2D<type>(const	iflTile2D& that)

	  iflTile2D<type>(const	iflTile2D<type>& a, const iflTile2D<type>& b)
	  iflTile2D<type>(const	iflTile2D<type>& a, const iflTile2D<type>& b,
			  const	iflTile2D<type>& c)







									Page 1






iflTile(3)	  Image	Format Library C++ Reference Manual	    iflTile(3)



     Initialization    [Toc]    [Back]

	  iflTile2D<type>& init(type X,	type Y,	type Nx, type Ny)
	  iflTile2D<type>& init(const iflTile2D<type>& tile)


     Intersection    [Toc]    [Back]

	  iflTile2D<type>& intersect(const iflTile2D<type>& a,
				     const iflTile2D<type>& b)
	  iflTile2D<type>& intersect(const iflTile2D<type>& a,
				     const iflTile2D<type>& b,
				     const iflTile2D<type>& c)


     Bounding box    [Toc]    [Back]

	  iflTile2D<type>& boundingBox(const iflTile2D<type>& a,
				       const iflTile2D<type>& b)
	  iflTile2D<type>& boundingBox(const iflTile2D<type>& a,
				       const iflTile2D<type>& b,
				       const iflTile2D<type>& c)


     Checking for containment    [Toc]    [Back]

	  int contains(type X, type Y) const
	  int contains(const iflTile2D<type>& tile) const
	  int contains(const iflTile2D<type>& tile,
		       type xMax, type yMax) const


     Equality operators    [Toc]    [Back]

	  int operator==(const iflTile2D<type>&	tile) const
	  int operator!=(const iflTile2D<type>&	tile) const


     Offsetting	and growing

	  void operator+=(const	iflXY<type>& offset)
	  void operator-=(const	iflXY<type>& offset)
	  void grow(const iflXY<type>& delta)
	  void shrink(const iflXY<type>& delta)

FUNCTION DESCRIPTIONS    [Toc]    [Back]

     iflTile2D()

	  iflTile2D<type>()
	  iflTile2D<type>(type X, type Y, type nX, type	nY)
	  iflTile2D<type>(const	iflTile2D& that)



									Page 2






iflTile(3)	  Image	Format Library C++ Reference Manual	    iflTile(3)



	  iflTile2D<type>(const	iflTile2D<type>& a, const iflTile2D<type>& b)
	  iflTile2D<type>(const	iflTile2D<type>& a, const iflTile2D<type>& b,
			  const	iflTile2D<type>& c)


	  The first version with no arguments constructs an uninitialized
	  iflTile2D.  The second version constructs an iflTile2D with the
	  origin set to	(X,Y) and the size set to (nX,nY).  The	third version
	  constructs a copy of another 2D tile.	 The fourth version constructs
	  an iflTile2D whose origin and	size are set to	the intersection of
	  the tiles specified by a and b.  The final version constructs	an
	  iflTile2D whose origin and size are set to the intersection of the
	  tiles	specified by a,	b and c.

     boundingBox()

	  iflTile2D<type>& boundingBox(const iflTile2D<type>& a,
				       const iflTile2D<type>& b)
	  iflTile2D<type>& boundingBox(const iflTile2D<type>& a,
				       const iflTile2D<type>& b,
				       const iflTile2D<type>& c)


	  The first version sets this object's origin and size to the
	  intersection of the tiles specified by a and b.  The second version
	  sets this object's origin and	size to	the intersection of the	tiles
	  specified by a, b and	c.  The	returned value is a reference to this
	  object.

     contains()

	  int contains(type X, type Y) const
	  int contains(const iflTile2D<type>& tile) const
	  int contains(const iflTile2D<type>& tile,
		       type xMax, type yMax) const


	  This function	returns	true if	this object contains the point
	  specified by (X,Y).  The second version returns true if this object
	  completely contains the iflTile2D specified by tile.	The third
	  version allows tile to be first clipped by the maximum bounds
	  specified by xMax and	yMax before checking for containment.

     grow()

	  void grow(const iflXY<type>& delta)


	  Increase the size of the tile	by the amount specified	in delta.






									Page 3






iflTile(3)	  Image	Format Library C++ Reference Manual	    iflTile(3)



     init()

	  iflTile2D<type>& init(type X,	type Y,	type nX, type nY)
	  iflTile2D<type>& init(const iflTile2D<type>& tile)


	  The first version initializes	this object with the origin set	to
	  (X,Y)	and the	size set to (nX,nY).  The second version initializes
	  this object with a copy of the 2D tile specified by tile.

     intersect()

	  iflTile2D<type>& intersect(const iflTile2D<type>& a,
				     const iflTile2D<type>& b)
	  iflTile2D<type>& intersect(const iflTile2D<type>& a,
				     const iflTile2D<type>& b,
				     const iflTile2D<type>& c)


	  The first version initializes	this object with the origin and	size
	  set to the intersection of the tiles specified by a and b.  The
	  second version initializes this object with the origin and size set
	  to the intersection of the tiles specified by	a, b and c.

     operator==

	  int operator==(const iflTile2D<type>&	tile) const


	  Returns TRUE if tile is the same as 'this' tile, FALSE otherwise.

     operator!=

	  int operator!=(const iflTile2D<type>&	tile) const


	  Returns TRUE if tile is not the same as 'this' tile, FALSE
	  otherwise.

     operator+=

	  void operator+=(const	iflXY<type>& offset) const


	  Shift	the origin of the tile by adding to it the amount specified in
	  offset.

     operator-=

	  void operator-=(const	iflXY<type>& offset) const





									Page 4






iflTile(3)	  Image	Format Library C++ Reference Manual	    iflTile(3)



	  Shift	the origin of the tile by subtracting from it the amount
	  specified in offset.

     shrink()

	  void shrink(const iflXY<type>& delta)


	  Decrease the size of the tile	by the amount specified	in delta.


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