glResetMinmaxEXT(3G) OpenGL Reference glResetMinmaxEXT(3G)
glResetMinmaxEXT - reset minmax table entries to initial values
void glResetMinmaxEXT( GLenum target )
target Must be GL_MINMAX_EXT.
glResetMinmaxEXT resets the elements of the current minmax table to their
initial values: the ``maximum'' element receives the minimum possible
component values, and the ``minimum'' element receives the maximum
possible component values.
GL_INVALID_ENUM is generated if target is not GL_MINMAX_EXT.
GL_INVALID_OPERATION is generated if glResetMinmaxEXT is executed between
the execution of glBegin and the corresponding execution of glEnd.
MACHINE DEPENDENCIES
On RealityEngine, RealityEngine2, and VTX systems, histogram and minmax
may not be used when rendering to pixmaps.
glMinmaxEXT.
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