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  man pages->IRIX man pages -> OpenGL/glresetminmaxext (3)              


glResetMinmaxEXT(3G)	       OpenGL Reference		  glResetMinmaxEXT(3G)

NAME    [Toc]    [Back]

     glResetMinmaxEXT -	reset minmax table entries to initial values

C SPECIFICATION    [Toc]    [Back]

     void glResetMinmaxEXT( GLenum target )

PARAMETERS    [Toc]    [Back]

     target  Must be GL_MINMAX_EXT.

DESCRIPTION    [Toc]    [Back]

     glResetMinmaxEXT resets the elements of the current minmax	table to their
     initial values:  the ``maximum'' element receives the minimum possible
     component values, and the ``minimum'' element receives the	maximum
     possible component	values.

ERRORS    [Toc]    [Back]

     GL_INVALID_ENUM is	generated if target is not GL_MINMAX_EXT.

     GL_INVALID_OPERATION is generated if glResetMinmaxEXT is executed between
     the execution of glBegin and the corresponding execution of glEnd.

     On	RealityEngine, RealityEngine2, and VTX systems,	histogram and minmax
     may not be	used when rendering to pixmaps.

SEE ALSO    [Toc]    [Back]


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