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  man pages->IRIX man pages -> OpenGL-GLC/glcgetallcontexts (3)              


glcGetAllContexts(3G)	  OpenGL Character Renderer	 glcGetAllContexts(3G)

NAME    [Toc]    [Back]

     glcGetAllContexts - return	an array of GLC	contexts

C SPECIFICATION    [Toc]    [Back]

     GLint* glcGetAllContexts( void )

DESCRIPTION    [Toc]    [Back]

     glcGetAllContexts returns a zero-terminated array of GLC context IDs. The
     array contains one	entry for each of the client's GLC contexts.

     GLC uses the C library command malloc to allocate the array. The client
     should therefore use the C	library	command	free to	deallocate the array
     when it is	no longer needed.

SEE ALSO    [Toc]    [Back]

     glcContext, glcDeleteContext, glcGenContext, glcGetCurrentContext,

									PPPPaaaaggggeeee 1111
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