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  man pages->IRIX man pages -> Inventor/noodle (1)              



NAME    [Toc]    [Back]

     noodle - interactive 3d modeling program

SYNOPSIS    [Toc]    [Back]


DESCRIPTION    [Toc]    [Back]

     noodle is an interactive program for creating a variety of	3d objects.
     The concept is very similar to a pasta maker in which one chooses a
     noodle cross-section and pushes the dough through,	(hence the name).
     noodle was	written	using the Inventor 3d Toolkit.	It outputs Inventor

     The noodle	program	has 5 main windows and a control panel.	The five
     windows are:

     Each window can be	used to	view or	edit the object	(with the exception of
     the top right window which	only allows viewing).  Use the right mouse
     pop-up to switch from viewing mode	to edit	mode and back.

     The lower left window is for drawing the noodle cross-section. You	insert
     and drag individual points	by clicking with the left mouse	button in this
     view.  You	can delete a point on your cross-section by first selecting
     the point (note the "+" highlighting) and then pressing the BACKSPACE
     key.  All four curve editing views	use the	same user interface for
     editing. This is a	2d curve.

     The top left window is for	editing	the taper along	the noodle.  The
     default object will have no taper.	 If you	edit this curve	you will see
     the results in the	3d view	(top right) and	quickly	understand how to
     create lathe-like effects.	 This is a 2d curve.

     The lower middle window is	for editing the	spine of the noodle.  This is
     a 3d curve	through	space that the noodle follows.	The default object
     will have a straight, vertical spine.  NOTE that this curve is the	only
     3d	curve of the four curves.

     The bottom	right window is	for editing the	twist along the	noodle.	 The
     default object will have no twist.	 If you	edit this curve	you will see
     how this curve twists the noodle about its	spine axis.  This curve	makes
     it	easy to	corkscrew-like effects.	 This is a 2d curve.

Page 1				 Release 6.5			   August 1991

NOODLE(1)    [Toc]    [Back]

     Note that each of the four	curve editing windows have a few buttons to
     clear the curve and create	a few special curves.

     The top right window is for viewing your resulting	object.	 You cannot
     edit the object in	this window; only viewing is allowed.

     The top bar menu contains a variety of controls for affecting the
     resulting noodle.	Experiment with	these controls to learn	their effects.
     You can save the resulting	noodle in both noodle format (noodles are
     stored as GeneralizedCylinder nodes) or standard, vanilla Inventor	format
     (can be imported into any Inventor	program, even if the
     GeneralizedCylinder DSO is	not loaded on the host system).

SOURCE CODE    [Toc]    [Back]

     Note that the source code to noodle comes with the	Open Inventor 3d

FILES    [Toc]    [Back]

     /usr/share/src/Inventor/demos/noodle/* - Source to	noodle

SEE ALSO    [Toc]    [Back]

     SceneViewer, drop,	inventor, ivview, gview, maze, qmorf, revo, showcase,

Page 2				 Release 6.5			   August 1991
[ Back ]
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