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RB_HEAD(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_INIT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_INITIALIZER(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_INSERT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_LEFT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_MAX(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_MIN(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_NEXT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_PARENT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_PROTOTYPE(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_REMOVE(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_RIGHT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |
RB_ROOT(3) -- implementations of splay and redblack trees
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These macros define data structures for different types of trees: splay trees and red-black trees. In the macro definitions, TYPE is the name tag of a user defined structure that must contain a field ... |