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 make(1) -- maintain, update, and regenerate groups of programs (DEVELOPMENT)
    The make utility can be used as a part of software development to update files that are derived from other files. A typical case is one where object files are derived from the corresponding source files. The make utility examines time relationships and updates those derived files (called targets) that have modified times earlier than the modified times of the files (called prerequisites) from which they are derived. A description file (makefile) contains a description of the relationships betwee...
 makedev(1) -- create device special files
    MAKEDEV creates specified device files in the current directory; it is primarily used for constructing the /dev directory. It is a "makefile" processed by the make(1) command. Its arguments can be either targets in the file or assignments overriding parameters defined in the file. The targets alldevs and owners are assumed if no other targets are present (see below). All devices are created relative to the current directory, so this command is normally executed from /dev. In order to create th...
 makeDotDesktop(1) -- creates the $HOME/.desktop- directory
    To work properly, the IRIX Interactive Desktop (IID) requires the directory $HOME/.desktop- to exist when the user logs into a host named . This directory is referred to as the desktop configuration or dot desktop directory. The makeDotDesktop program lets users choose whether their desktop configuration should be the same as or different from their desktop configurations on other systems. makeDotDesktop runs at login from the /usr/lib/X11/xdm/Xsession.dt script. The user can...
 makeIconVisuals(1) -- determine the correct visuals for desktop icons
    makeIconVisuals chooses a set of visuals based on the hardware to provide good-looking IRIX Interactive Desktop icons that use a minimum of memory and avoid colormap flashing. This program is run from the file /usr/lib/X11/xdm/Xsession.dt at user login. Users should normally not run this command directly. For more information about the entire IRIX Interactive Desktop environment, see the IID(1) man page. PPPPaaaaggggeeee 1111...
 makekey(1) -- generate encryption key
    makekey improves the usefulness of encryption schemes depending on a key by increasing the amount of time required to search the key space. It reads 10 bytes from its standard input, and writes 13 bytes on its standard output. The output depends on the input in a way intended to be difficult to compute (i.e., to require a substantial fraction of a second). The first eight input bytes (the input key) can be arbitrary ASCII characters. The last two (the salt) are best chosen from the set of digits...
 makemap(1) -- store colors into the gl color map
    A colormap is a mapping from color-index values (integers) into RGB values. All GL programs (graphics programs linked with libgl) share a common X colormap, which is distinct from the default X root colormap. Essentially, makemap causes a certain set of colors to be assigned to the GL colormap (which is just another X colormap as far as the X server is concerned). Although there may be multiple X colormaps defined in the system at any one time, only one of these X colormaps is installed (loaded ...
 makemdbm(1) -- make an NIS mdbm file
    makemdbm takes infile and converts it to a file in mdbm(3B) format. Each line of the input file is converted to a single mdbm record. All characters up to the first tab or space form the key, and the rest of the line is the data. If a line ends with \, then the data for that record is continued on to the next line. It is left for the clients of the network information service (NIS) to interpret #; makedbm does not itself treat it as a comment character. infile can be -, in which case standard i...
 dmedia/makemovie(1) -- make a movie from movie, image, and audio files
    makemovie is used to take image and audio data in a variety of forms and put them into a movie file that can be edited with moviemaker or viewed with movieplayer. The -o option must be used to specify the file in which the resulting movie will be placed. Image and audio data are taken from the input files in the order listed; this ordering determines the order in which they will appear when the movie is played. The options -c, -l, -i, -t, -r, -s, -b, -q, -p, -k, and -a can be used to set the com...
 X11/makepsres(1) -- Build PostScript resource database file.
    makepsres creates PostScript language resource database files. Resource database files can be used to specify the location of resources that are used by the font selection panel and other Adobe software. For a complete description of the resource location facilities in the Display PostScript system, see Appendix A and Appendix B of "Display PostScript Toolkit for X" in Programming the Display PostScript System with X. makepsres creates a resource database file named PSres.upr that contains all...
 makewhatis(1) -- make manual page "whatis" database for use with apropos
    makewhatis scans the manual page (also known as reference page) trees, parses the manual pages, and strips out the NAME section information to create the "whatis" database used by apropos(1), man(1), and whatis(1). By default, makewhatis creates the file /usr/share/catman/whatis. Another file can be created as the database by specifying its filename on the command line. An alternate manual page tree can be specified by using the -M option to specify a path or paths to a manual page tree or tre...
 make_smbcodepage.1(1) -- construct a codepage file for Samba
    This tool is part of the Samba suite. make_smbcodepage compiles or de-compiles codepage files for use with the internationalization features of Samba 2.2
 make_unicodemap.1(1) -- construct a unicode map file for Samba
    This tool is part of the Samba suite. make_unicodemap compiles text unicode map files into binary unicode map files for use with the internationalization features of Samba 2.2.
 man(1) -- print entries from the on-line reference manuals; find manual entries by keyword
    man locates and prints the titled entries from the on-line reference manuals. man also prints summaries of manual entries selected by keyword or by associated filename. If a section is given, only that particular section is searched for the specified title. The current list of valid sections are any single digit [0-9], the letter 'D', plus the sections local, public, new, and old, corresponding to the sections l, p, n, and o, respectively. When a section name of this form is given, the first c...
 Inventor/maze(1) -- a nostalgic 3d game
    maze is a fun 3d game that will test your ability to navigate a marble through a 3d maze by tilting the floor of the maze. The object of the game is to maneuver the marble through the entire maze without falling into any of the holes. There is only one path through the maze and it is NOT marked. Use the left mouse to control the tilt of the maze floor. You can adjust the view of maze by pressing the right mouse button and choosing the Decoration on menu button. This will add some additional butt...
 mcogamma(1) -- set gamma on MultiChannel Option channels
    The mcogamma command allows the setting of the gamma lookup table directly for each output of the MultiChannel Option. This command affects the MultiChannel Option only, and has no effect on the standard graphics output.
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