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onemap(3G)							    onemap(3G)


NAME    [Toc]    [Back]

     onemap - organizes	the color map as one large map

C SPECIFICATION    [Toc]    [Back]

     void onemap()

PARAMETERS    [Toc]    [Back]

     none

DESCRIPTION    [Toc]    [Back]

     onemap organizes the color	map of the currently active framebuffer	as a
     single map.  Because single map mode is the default value for all GL
     framebuffers, it can be called in any of the framebuffer drawmodes
     (NORMALDRAW, PUPDRAW, OVERDRAW, and UNDERDRAW).  To return	the normal
     framebuffer to single map mode, however, you must call onemap while in
     drawmode NORMALDRAW.

     The single	color map allocated to a framebuffer in	onemap mode has	as
     many entries as are supported by the bitplanes in that framebuffer.  The
     normal framebuffer	has up to 12 bitplanes,	and therefore up to 4096 color
     map entries.  Call	getplanes after	setting	draw mode to the desired
     framebuffer to determine the color	map size.  getgdesc can	also be	called
     at	any time to determine the size of the color map	of any framebuffer.

     onemap does not take effect until gconfig is called.  When	called,
     gconfig executes onemap requests pending for all draw modes, regardless
     of	the current draw mode.

     A framebuffer's color map is used to display pixels only if the
     framebuffer is in color map mode (see cmode).

SEE ALSO    [Toc]    [Back]

      
      
     cmode, drawmode, gconfig, getcmmode, getmap, multimap, setmap

NOTES    [Toc]    [Back]

     This routine is available only in immediate mode.

     On	Iris Entry, Indy, XL, XS, XS24,	XZ, Elan, Extreme, and IRIS-4D
     RealityEngine systems multimap is not supported so	onemap is always in
     effect for	color map mode.


									PPPPaaaaggggeeee 1111
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