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NAME    [Toc]    [Back]

     battlestar - a tropical adventure game

SYNOPSIS    [Toc]    [Back]

     battlestar [-r] [saved-file]

DESCRIPTION    [Toc]    [Back]

     battlestar is an adventure game in the classic style.   However, it's
     slightly  less  of  a puzzle and more a game of exploration.
There are a
     few magical words in the game, but on the whole, simple  English should
     suffice  to make one's desires understandable to the parser.

THE SETTING    [Toc]    [Back]

     In the days before the darkness came, when battlestars ruled
the heavens...

           Three He made and gave them to His daughters,
           Beautiful nymphs, the goddesses of the waters.
           One to bring good luck and simple feats of wonder,
           Two to wash the lands and churn the waves asunder,
           Three to rule the world and purge the skies with thunder.

     In those times great wizards were  known  and  their  powers
were beyond belief.
  They could take any object from thin air, and, uttering the word
     `su' could disappear.

     In those times men were known for their lust  for  gold  and
desire to wear
     fine  weapons.  Swords and coats of mail were fashioned that
could withstand
 a laser blast.

     But when the darkness fell, the rightful  reigns  were  toppled.  Swords and
     helms and heads of state went rolling across the grass.  The
entire fleet
     of battlestars was reduced to a single ship.

SAMPLE COMMANDS    [Toc]    [Back]

           take    ---     take an object
           drop    ---     drop an object

           wear    ---     wear an object you are holding
           draw    ---     carry an object you are wearing

           put on  ---     take an object and wear it
           take off --     draw an object and drop it

           throw  <object> <direction>

IMPLIED OBJECTS    [Toc]    [Back]

           >-: take watermelon
           >-: eat
           >-: take knife and sword and apple, drop all
           >-: get

     Notice that the ``shadow'' of the next word stays around  if
you want to
     take  advantage  of  it.  That is, saying ``take knife'' and
then ``drop''
     will drop the knife you just took.

     The two commands ``score'' and ``inven'' will print out your
current status
 in the game.

SAVING A GAME    [Toc]    [Back]

     The  command  ``save''  will save your game in a file called
~/Bstar by default.
  You can recover a saved game by using the -r  option
when you
     start  up  the game, or by giving the name of the saved file
as an argument.
  Save files will be saved to and  restored  from  your
home directory
     unless   a   path  is  specified  -  i.e.,  ``battlestar  -r
savedgame'' will look
     for ~/savedgame, but ``battlestar -r ./savedgame'' will look
in the current
 directory.  ``battlestar -r'' will look for the default

DIRECTIONS    [Toc]    [Back]

     The compass directions N, S, E, and W can  be  used  if  you
have a compass.
     If  you don't have a compass, you'll have to say R, L, A, or
B, which
     stand for Right, Left, Ahead, and Back.  Directions  printed
in room descriptions
  are  always printed in R, L, A, & B relative directions.

AUTHORS    [Toc]    [Back]

     David Riggle <riggle.pa@xerox.arpa>

     Chris Guthrie (chris%ucbcory@berkeley.arpa)
     Peter Da Silva
     Kevin Brown
     Edward Wang (edward%ucbarpa@berkeley.arpa)
     Ken Arnold & Company

HISTORY    [Toc]    [Back]

     I wrote Battlestar in 1979 in order to experiment  with  the
niceties of
     the  C Language.  Most interesting things that happen in the
game are
     hardwired into the code, so don't  send  me  any  hate  mail
about it!  Instead,
 enjoy art for art's sake!

BUGS    [Toc]    [Back]


OpenBSD      3.6                           May      31,      1993
[ Back ]
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